VULCANICUS easy access

The time capsule VULCANICUS was closed, then reopened as some content creators in SL read in rez Magazine “THE END: THIS WORLD COUTING DOWN”. The Hypergrid Embassy in SL was openend and many things happened … Opensim worlds are on the way to become the standard plattform for Digital Art in 3D. Art Blue is testing constantly all open grids and works on improving their use for the arts. But now how to visit VULCANICUS the easy way.

Make an avatar using this site http://hypergrid.org/metropolis/metro_rg_en.php (even this site looks not so great, its the best infrastructure there). Use a different password than in SL

Then download Firestorm viewer, the version for SL and opensim. Select in login screen grid “Metropolis” and up you go. Teleport to Futurelab  [sim Map name], jump to the outpost of the Hypergrid Safari [The Cage] and look around. Offer Art Blue friendship. Join HG Safari and look for members online.

If you dont have the Firestrom dual world edtion you have to add the grid manually to the viewer. The uri for Metropolis is http://hypergrid.org:8002/

When invited to visit VULCANICUS you get a link to paste into Map [sim uri for hyperjump] or a simple Map name [for teleport]. Set your drawing distance to max [1024 meter] and graphics on ultra. To reduce lag VULCANICUS uses the Dual-SIM-Preload-concept, developed and set on MIT openlicence, by Art Blue. You will land on VULCANICUS 1 – this time named RIFT HORIZON. There you press at the “Meeting point of Generations” the red footprint of Zeus and you head to North. You land on the Cloud Guide, made by Cherry Manga. VULCANICUS 2 [the destination] might still work on loading prims [over 19.000]. Wait and use your camera to zoom until the build-up period is done, then fly slowly into the Volcano of Art. Plan your visit carefully. Visiting the The British Museum thinking you can make it in 2 hours on a fast run might bring just stress and even frustration on the overwhelming amount of works. Same here. But in the British Museum you have a cafeteria, here not – at least you have to find it first. It is the Room Ferrisquito, where time runs slowly [Located at about 1400 meters in the sky]. Very well know creators and some names you might have never heard before are placed next to each other. There is a story on each of them. Take your time and think about to come back again – relaxed with a note what artist you want to explore at this fine day. There are guided tours into the Volcano of Art on Wednesday. Join HG Safari in Facebook to get connected.

enter

rift_enter_1920x_001b_001

 

Assimilator

When you hear ‘Assimilator‘ then I have your attention.

assimilator_artnet

Now you have to move to the next level. To visit the Grand Opening on Thursday, January 30, 2014 at grid Metropolis.

22.00 CET [= 1.00 PM PDT / SLT]

Here comes the Borg Cube as you expected. A cube for art!

the_assimilator

Maybe you have heared from VULCANICUS, the rollercoaster for art? Indeed The Volcano of Art is much harder to handle when you fall from 2.000 meter down … as this kids toy here claiming the name BORG assimilator.

You shall experience live ‘the assimilation’.

Phantom gets REAL. REAL gets SOLID.

No pictures here? Yes, thats why you have to expierence it live!

An art exhibition with JadeYu FhangGem PreizAurora Mycano Insl, Exy [Sean Lennon], Gainaned Franciso di Cremona. Kitchen by Michio Funaki. Presented by Art Blue as Zaphod Beeblebrox. Sponsored by SR Hadden.

There will be food! You will not get home hungry.

real_food_01

And as full perm gift: The ONE prim book! – FULL EDIT … FULL COPY … TRANS … SCRIPT IN SOURCE [working in Opensim and SL]

Example is inworld:

rez_2014-01_00 rez_2014-01_01 rez_2014-01_02 rez_2014-01_03 rez_2014-01_04

Here the code:

This script you may get also inworld so you can drag it into the book. In case you dont have it or lost it, here it comes again. Just copy the lines and add them in a new script named 1primbook

// —————————————————————-
// adapted to r_e_z format by Art Blue 01-2014
// Script Title: 1-Prim Book
// Created by: WhiteStar Magic
// Creation Date: Feb.06.2012
// Platforms:
// SecondLife: Yes by Art Blue
// OpenSim: Yes
//
// Revision: V.0.3
// Revision History:
//
// Origination:
// Initially Based loosely off the Improved book script Script @ http://forums.osgrid.org/viewtopic.php?f=5&t=2400
//
// Revision Contributors:
// WhiteStar V.0.3 March.23.2012
// – small mod, adding BLANK_TEXTURE @ end of pages list IF the list is an odd number
// corrects for the last page not being shown properly if odd pages in list
// WhiteStar V.0.2
// – Streamlined page handling
// – Divided pages up so each inside face holds a full texture
// – Modified texture pre-caching to use “spine & bottom” edges to preload up coming textures
// – added facility to use front & back covers
// – add states for “run” and “GET_NOTECARDS”
// – Installed Notecard reader facility to eliminate script from having to be edited.
// – Size= allows use of REG, LG & XLG book sizes depending on material
// – CoverFR= for front Cover entry into NoteCard
// – CoverBK= for back Cover entry into NoteCard
// – Page= to specify the pages. 1 per line using name(if contained in prim) or UUID, in sequential order. Page-1, Page-2 Page-3 etc
//
// ================================================================
// ** SCRIPT NOTES **
//
// drop script & notecard into a BOX prim and it will set up.
// edit the Book.CFG and add the texture UUID’s or Texture Names if contained in prim.
// — sit back & enjoy your new book.
//================================================================
// ** Licence **
// !Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0)
// http://creativecommons.org/licenses/by-nc-sa/3.0/
//================================================================
// adjust below to make book only respond to owner
integer OWNER_ONLY = FALSE; // default FALSE allows anyone to use book
//
// ====================================== \\
// Make changes below at your own peril ! \\
// ====================================== \\
//

// Global Variables
vector sz_open; // open & closed changed in notecard reader
vector sz_closed;
vector sz_reg_o = <0.050,3.066,1.836>; // reg sizes fitting to ferrisquito now
vector sz_reg_c = <0.015,.612,.511>; // based on a third of vector sz_reg_c = <0.025,1.836,1.533> ;
vector sz_lg_o = <0.1,3.072,2.048>; // lg sizes – not fiting to ferrisquito now
vector sz_lg_c = <0.05,1.536,2.048>;
vector sz_xlg_o = <0.1,4.608,3.072>; // xlg sizes – not fiting to ferrisquito now
vector sz_xlg_c = <0.05,2.304,3.072>;
//
list pcut_close = [PRIM_TYPE, PRIM_TYPE_BOX, 0, <0.0,1.0,0.0>, 0.0, <0.0,0.0,0.0>, <1.0,1.0,1.0>, <0.0,0.0,0.0>];
list pcut_open = [PRIM_TYPE, PRIM_TYPE_BOX, 0, <0.0,0.700,0.0>, 0.0, <0.0,0.0,0.0>, <1.0,1.0,1.0>, <0.0,0.0,0.0>];
// FR=Front, BK=Back covers. from notecard. UUID or TextureName if contained
string cover_FR;
string cover_BK;
//
string bookstate = “closed”;
string bookconfig = “Book.CFG”;
key NChandle = NULL_KEY;
integer line = 0;
//
list Lst_pages; // page= data from notecard (uuid or name)
integer page_qty; // # of pages in Lst_pages
integer page_crnt = 0;
integer page_next = 1;
//
integer tLT = 6; // Left page Touchface
integer tRT = 5; // Right page Touchface
float timer_delay = 5.0;
//
// ==================== \\
// SCRIPT STARTS HERE ! \\
//======================\\
set_pages() // set textures for both inner pages
{
key Lt_pg = (key)llList2String(Lst_pages,page_crnt); // ODD Pages on left
key Rt_pg = (key)llList2String(Lst_pages,(page_crnt+1)); // EVEN pages on Right
llSetPrimitiveParams([PRIM_TEXTURE, 5, Rt_pg, <1.0,1.0,0.0>, <0.0,0,0>, 0.0]); // Right Face: full image
llSetPrimitiveParams([PRIM_TEXTURE, 6, Lt_pg, <1.0,1.0,0.0>, <0.0,0,0>, 0.0]); // Left Face: full image
}

pre_cache()
{
llSetTimerEvent(0.0); // do this only once
if(bookstate==”closed”) return;
key oddcache=llList2Key(Lst_pages,page_next+1);
key evencache=llList2Key(Lst_pages,page_next+2);
//llSetColor(<0,0,0>, 3); // colour over left face
llSetTexture(oddcache,3); // left face edge (spine) when open
//llSetColor(<0,0,0>, 4); // colour over bottom face
llSetTexture(evencache,4); // bottom face edge when open
}

openbook()
{
bookstate=”open”;
llSetPrimitiveParams([PRIM_SIZE, sz_open]); // set new size
llSetPrimitiveParams(pcut_open); // set the cut params
llSetPrimitiveParams([PRIM_TEXTURE, 2, cover_BK, <2.0,1.0,0.0>, <0.50,0,0>, 0.0]); // set back cover & scale for display on new prim form
}

closebook()
{
bookstate=”closed”;
page_crnt=0;
page_next=1;
//
llSetPrimitiveParams([PRIM_SIZE, sz_closed]);
llSetPrimitiveParams(pcut_close);
llSetPrimitiveParams([PRIM_TEXTURE, 4, cover_FR, <1.0,1.0,0.0>, <0.0,0,0>, 0.0]); // Front Cover
llSetPrimitiveParams([PRIM_TEXTURE, 2, cover_BK, <1.0,1.0,0.0>, <0.0,0,0>, 0.0]); // Back Cover, rescaled for prim form
//
//llSetColor(<1.0,1.0,1.0>, 4); // re-colour cover white IF bottom face edge was blackened in pre_cache()
//
llSetTexture(TEXTURE_BLANK,0); // top face edge
llSetTexture(TEXTURE_BLANK,1); // rigt side edge
llSetTexture(TEXTURE_BLANK,3); // left side edge (spine)
llSetTexture(TEXTURE_BLANK,5); // bottom face adge
}

// START //
default
{
state_entry()
{
state GET_NOTECARDS;
}
}
// RUNNING //
state run
{
state_entry()
{
closebook();
llOwnerSay(“[ ” + (string)llGetListLength(Lst_pages) + ” ] Pages loaded. Ready, click on cover to read”);
page_qty = llGetListLength(Lst_pages);
float d = ((float)page_qty / 2);
integer e = (page_qty / 2);
if((float)d != (float)e) {Lst_pages += [TEXTURE_BLANK]; page_qty = llGetListLength(Lst_pages);} // ODD # so add BLANK TEXTURE to make EVEN #

}

touch_start(integer num_times)
{
if(OWNER_ONLY && llDetectedKey(0)!=llGetOwner()) return; // only owner is set, to ignore others
//
if(bookstate==”closed”)
{
openbook();
set_pages();
// pre_cache(); deactivated for SL by Art Blue
}
else if(bookstate==”open”)
{
if(llDetectedTouchFace(0) == tRT) // RTface touched
{
page_crnt=page_crnt + 2;

if(page_crnt>(page_qty-2))
{
closebook();
}
else
{
set_pages();
page_next = page_crnt+1;
}

if ( page_next < llGetListLength(Lst_pages) )
{
llSetTimerEvent(timer_delay);
}
else llSetTimerEvent(0.0);
}
else if(llDetectedTouchFace(0) == tLT) // LTface touched
{
page_crnt=page_crnt – 2;
if(page_crnt< 0)
{
closebook();
}
else
{
set_pages();
page_next = page_crnt-1;
}
if ( page_next < llGetListLength(Lst_pages) )
{
llSetTimerEvent(timer_delay);
}
else llSetTimerEvent(0.0);
}
}
}

timer()
{
// pre_cache(); // preload next page after a delay deactivated for SL
}

changed(integer change)
{
if (change & CHANGED_INVENTORY)
{
llOwnerSay(“The inventory changed. Restarting book”);
llResetScript();
}
if (change & 1024) llResetScript();
}
}
//——————-\\
// Get Notecard Data \\
//——————-\\
state GET_NOTECARDS
{
state_entry()
{
line = 0;
NChandle = llGetNotecardLine(bookconfig, 0);
}
dataserver(key query_id, string data)
{
if(query_id == NChandle) // Filtering the call
{

if (data == EOF)
{
state run;
}
else
{
data = llStringTrim(data, STRING_TRIM_HEAD);
if (llGetSubString (data, 0, 0) != “#”) // If it’s # skip the line, it’s a comment
{
integer s = llSubStringIndex(data, “=”);
if(~s) // does it have an “=” in it? if YES it’s Valid!
{
string token = llToLower(llStringTrim(llDeleteSubString(data, s, -1), STRING_TRIM)); // trim up token & lower case it
data = llStringTrim(llDeleteSubString(data, 0, s), STRING_TRIM);

if(token == “size”) // Set Sizing
{
if(llToLower(data)==”reg”)
{
sz_closed = sz_reg_c;
sz_open = sz_reg_o;
}
else if(llToLower(data)==”lg”)
{
sz_closed = sz_lg_c;
sz_open = sz_lg_o;
}
else if(llToLower(data)==”xlg”)
{
sz_closed = sz_xlg_c;
sz_open = sz_xlg_o;
}
}

if (token == “coverfr”) // Set Front Cover
{
if(data==””) llOwnerSay(“CoverFR= is not identified in “+bookconfig+” No Front Cover will be shown”);
else cover_FR = data;
}
else if (token == “coverbk”) // Set Back Cover
{
if(data==””) llOwnerSay(“CoverBK= is not identified in “+bookconfig+” No Back Cover will be shown”);
else cover_BK = data;
}
else if (token == “page”)
{
if(data !=””)
{
//llOwnerSay(“The Data is: “+(string)data);
Lst_pages += [data];

}
else llOwnerSay(“Loading Page= from “+bookconfig+” NoteCard: Data is Empty ! No Pages Available”);
}
}
}
NChandle = llGetNotecardLine(bookconfig,++line);
}
}
}
}

Final Closing of this Season

Hello all friends of Art.

… Final closing of this Season means: the conservation of prim based 3D art is done. The time capsule VULCANICUS closed. It´s time to thank the contributors. So it is a happy time and a chance to see it all on January 30th.

We made it! And I can start to work on a book about it! Maybe I call it ‘Simulacron-1, a travel into artinformatics’ [Simulacron-1, eine Reise in die Kunstinformatik]. About 50 artists will be mentioned. Each with 1 – 4 pictures. Three artists moved ‘over the boundaries of VULCANICUS’: Gem Preiz, Navah Dreams and JadeYu Fhang. They created a full word, a full region, a full sim. You  will see it with your own eyes by visiting it on Thursday. This brings me to my next idea of a virtual biennial where each contributor gets a full sim to create a full world. But this is not the place to talk about this.

Kickstarter

I never made a kickstarter project for myself. I was always ‘a baker’ giving money to others. Last year I co-financed: A photobook of Burning Man, Wall on WallSon of Nor. For Son of Nor I developed a NCP [Non Playing Character named ‘Ervare’] and added an idea to the game: ‘The Gate of Nor‘. Ervare points out from the game to an opensimulator world of art. It will come on the market in summer 2014. In Wall on Wall we tested if it is realy working to stear a game without mouse and keyboard, just by an headset scanning human brain waves.

cnn

For a kickstarter one has to give some profile information. Here it comes:

Some of you know I left ‘hard business’ behind and work now ‘for the arts’ – Digital Art of course. In other areas of art I am not more qualified as many others. To combine art and technology for now over 40 years gives me a chance to make some technological breakthroughs  ‘visual’ that have never been explored so far. I use for it the term Hypergrid.Network. With the help of some friends there is reasonable progress. VULCANICUS is a project I am very happy about how it went und finally got to run as a ‘time capsule of 3D prim based art’. Thank you all. One helper I have to name foremost: Daniel, 25 years old, who studied in my lab to become an software engineer six years ago. Now he completes his BSc at the University of Applied Sciences in Berlin. Luckily this study runs on a shared time concept so I will have access on him for one more year.

The next research project  with Daniel, starting in July, will extend the focus to user [public] interaction systems, web-integration and from the technological part it will also focus ‘robust services’. The new focus will bring interactivity which we have already developend a little, calling it ‘liquid vote‘,  to a new level. Also I am happy to have more time to write some short stories where art and avatars are in the middle.  I may do again some ‘theatre’ performances as I did in the past as there are intelligent bots coming up in opensimulator … when anyone wants to take part and play a role, send me a note. Art Blue in SL or in Metropolis is an easy way.

The book will have also the links where one can download the software needed to run a ‘self made world’ and show how to set ‘a hyperlink to an open grid’. VULCANICUS is made this way. When you visit VULCANICUS via Metropolis you enter ‘the art grid VULCANICUS’. For the user it looks like staying all the time in the Metropolis grid.

As the book will  show some developments in Digital Art over the last decade I like to add a link to a school project, called Primexplorer where kids aged 9 to 14 used opensimulator. It is quite amazing what happens when art moves in. Some parents have been quite happy to see that their son is no longer shooting aliens or playing ‘World of Tanks’ all day long 🙂

Enjoy the art performance and exhibition on Thursday, January 30, 2014, 22.00 CET [=1.00 PM PDT] at RIFT HORIZON in grid Metropolis.

real_food_01

This is my posting in Facebook on Tuesday, January 28:  Make virtual REAL. See how Phantom gets Solid. Two days to go. An art exhibition with JadeYu FhangGem PreizAurora Mycano Insl, Exy [Sean Lennon], Gainaned Franciso di Cremona. Kitchen by Michio Funaki. Presented by Art Blue as Zaphod Beeblebrox. Sponsored by SR Hadden.

I want to keep what you will see as a secret for a little while. But as you are now here I will give you some ideas:

Michio Funaki is the name of a cook at the ‘Moon Restaurant’ in the novel LIMIT. Zaphod Beeblebrox is a charakter in Douglas Adams books ‘The Hitchhiker’s Guide to the Galaxy’ and ‘The Restaurant at the End of the Universe’ I like much – so much that when you Google for ‘TRATEOTU’ you will find me and a restaurant in Saxony – I designed the website some years ago. Next tip: SR Hadden. Of course it must be Science Fiction again. You find him in a second. He is the mentor of a dreamer: Judie Foster is playing the dreamer … you know the end of this movie: the video tape running and nothing on it to see, just to believe the time counter.

limit

CNN Blocking iReport

This story I tried to post on iCNN:

my_last_SL1_day_20140122_final_big

Breaking news: Last day of SL1 – NSA stepping in

Today I was about to login to Second Life to look after my art friend JadeYu Fhang as she had to suffer yesterday on ‘GRIPPE’, as influenza is called in French. She had fever but the exhibition in RIFT HORIZON opened and the artist was present – thank you JadeYu!

The performance of the ‘walking skull’ was postponed of course, so JadeYu could head to bed again fast. Get well soon JadeYu! I know JadeYu Fhang is often in SL working on preparing art installations on her land. There, at Song Bird, I met her before she transferred her famous artwork ‘Roots and war’ to opengrid Metropolis at RIFT HORIZON.

But I could not log in! My good old prim based viewer that served me well for many years shouted back to me: “You must download this update to use Second Life”.  You may have heard of the system Second Life where you walk in a 3D world with a digital virtualization of your so called yourself, named ‘Avatar’.

I decided to Google on what the new update will bring me in ‘BBIWY’ matters. So I said: “is second life watched by nsa” and got a full hit back. This is the 1st ranked Goggle hit: “… according to Snowden documents, the U.S. has conducted spy operations in Second Life …”. The 2nd ranked Google hit brings a headline by ‘The Sydney Morning Herald’: NSA spies infiltrate World of Warcraft, Second Life online games (December 10, 2013).

Now I have proof of a prediction I published in 2011: ‘viewer software will enforce that you have to accept whatever the software developers want to do with you – or you are dead’. My Avatar may rest in peace. Sorry JadeYu Fhang. I have to wait in opengrid for your return and stay out of SL – no Second Life for me this way!

Hm … hm …. I cant give up to meet my old art friends. What to do? Luckily my birthday will be very soon. Shall I rent a PC in Romania or Ukraine and let my data run hosted there? I have an offer for 80 Euro a month – a highspeed noname rack manufactured by some Anonymous. That’s much money there in such countries.

Or shall I put all my money together and travel to the island of Tonga I always dreamt to travel once and meet King Tupou VI the owner of the great top level domain ‘.TO’ I have bought some years ago? Then I can setup my own bit currency and welcome the new version 3.6.13.284995

Who wants to travel with me? I need a sponsor!

And this I got:

cnn_blocking_iREPORTb

Just click on the picture to enlarge and you see: Story currently not available. Even not to edit!

In case you liked my report then click on the shortlink http://is.gd/icnnblocked, an ethical shortlink service, provided by MEMSET. This gives me a simple non-personal statistic on your click. Here comes an example, for is.gd/primexplorer:

is.gd_example

And the best for you, comes here: Enter after you clicked the link http://is.gd/icnnblocked now http://is.gd/icnnblocked- and you see the stat data the same way as I see it. It is just the tiny ‘‘ you have to add at the shortlink to get the stats. Only one click per IP address will be counted, so no double click will generate stats!

Roots and war

In case you have not read the announcement of ‘Roots and war’ in iCNN, then it is time to do now. To explore this artwork is the mission of the skeleton you see here.

theladder_icnn_2

The ladder to the installation made by JadeYu Fhang brings us today to a technology RIFT. The longest ladder ever made? Yes! But why the Avatar needs two heads and three arms for this? Is it a homage on a reborn Zaphod Beeblebrox [see cultural references there] reated by Douglas Adams you may ask as you know the artist behind the skeleton Art Blue? Hm … can be …

theladder_icnn_3

Is it the skin / attachment problem on different simulator versions? Yes! It is a reflexion of both – as all this happened to Zaphod Beeblebrox by a time machine. And such strange effects happend to use a few days ago: ‘It´s all experimental

But why has the artist JadeYu Fhang made two globes, one nearly empty, just roots connecting them?

theladder_icnn_4

It will be now on you to climb up the ladder to find your way to see the art work ‘Roots and war’ with your eyes. On Tuesday 21, 2014, 22.00 CET [= 1 PM PDT] at opengrid Metropolis. Watch the Skeleton climbing up, watch for more when the skeleton has reached the end of the ladder. Will there again Raymond Kurzweil wait to hand over the Graviton boots to create a Singularity? You dont remember? You have not been there on November 28, 2013 at SIM Claressa [in SL]? Here comes a video ‘The cathedral of fractals by Gem Preiz‘ made by Wizardoz Chrome. You see the daVinci machine and the Graviton boots to create a RIFT within SL: a creation of a carbon life form.

theladder_icnn_5

Dont be scared the ladder looks much more solid in daylight 🙂

The Cathedral Dreamer

Why not telling a story starting from the end and going backwards?

So lets begin with a gift you may get at the next event at RIFT HORIZON on Tuesday, January 21 at 22.00 h CET [=21.00 GMT]. This will be the gift:

gift_experimental_cover_1024

Of course you are curious what the blue advert means “Get your skeleton for free today”. Was it on iCNN? Is it a fake? Yes and No. Just click at the picture and you see what you get. Yes! A skeleton Avatar, full perm. This means you can copy, modify and transfer it. So it is a treasure you will get … when and where? For this you need to read the very next RIFT_HORIZON  iCNN_logo_small …. [coming soon].

But why you will get this gift? There is a reason as ‘It´s all experimental.‘ Inside this cnn_logo_small iReport you will find it, hidden. And we all know a skeleton cant loose clothes! And the article you may need to read to get the full message follows now: Technology Rift:cnn_logo_small Genesis in 3D in Art ‘Hall of Fractals – Cathedral Dreamer‘. Now you know why the skeleton was made for ‘you’.

Claressa

Claressa‘ is the name of the land we have in Second Life for ‘The Half Mile Gallery‘ since 2009 and for RIFT HORIZON events. [In some books and articles we published between 2007 and 2009 you find a landmark Symmetry. There is a memorial plate there so readers shall find our new home easily.

The Half Mile Gallery and RIFT HORIZON are community driven projects. Responsible is Reiner Schneeberger. IM Art Blue in SL and in opengrids or offer friendship to Ervare in Facebook.

To understand RIFT HORIZON it would be best to start in history, in the history of Digital Art. But who wants to look back when one also can look ahead? So lets start with the future, where “Art Blue” looks back to the past and present. It is the story “THE ARTEFACT“, published in rez Magazine.

2014-02

Second Life of Linden Lab is one world of many of this kind. The technology is open source. So you can create your own world open for everyone to visit and share your work, your dream. You find some information, easy to read, in an article The Primcurator. In case you have heared of VULCANICUS, the Volcano of Art and you want to visit it, then enter Metropolis grid. Second Life has the advantage of more people around, but carries for artists a bunch of disadvantages. Best to forward you to C.A.L.L. [Creators Against Linden Lab]. I feel sorry on this change as you see me here in 2008 with Jean Linden in Karlsruhe at the first Metaverse SL conference and a friend who helped me to make my first tiny steps in this realm in 2007. We [at Stiftung Kunstinformatik – means nonprofit Trust for Programmed Art] use now opensimulator technology since 2011, which is compatible to Second Life primworlds.

At RIFT HORIZON you find the daVinci machine. Watch or be part in a play or a performance which comes usually with the opening or closing of an exhibtion. A play normally is very short as it is about to introduce a gift you will get. Just join the group dont panic.