INSANITY

Welcome to experience in opensim INSANITY, an art installation by Cherry Manga. The Grand Opening will happen on Wednesday, Nov. 5th, 2014 in opensim grid Metropolis at Noon PDT grid time. This is 20.00 GMT London time and 21.00 CET Paris/Berlin/Rome time.

How INSANITY looks I will keep secret as all insane things deserve to be treated this way. I worked out a short prelude called MEMENTO INSANITY VULCANICUS. In fact there are two parts: MEMENTO INSANITY and INSANITY VULCANICUS.

The first part goes in time to the future and the second part, which will be the Prelude goes backward from the future to the past. But as in all my stories time is not relevant it can be seen also vice versa.

Art Blue

Here comes the part to read, in case you like to read: MEMENTO INSANITY, also called:

THE PRELUDE THAT WILL NOT HAPPEN

A memo, a foreword to Memento Insanity: These lines are intended to decipher the process of creation, you may say how insanity happens. It starts with a cube. Everything starts with a cube. Then insanity grows, unnoticed for long. Then it is here. It reminds me on Le Cirque de Nuit Jami Mills wrote about in rez Magazine. The circus was there out of a sudden where a day ago nothing has been. So suddenly insanity is there and you wonder. How and when it happened. When it begun? When was the point of no return? I thank Jami Mills as she brought the movie Memento to my attention. So I wrote this prelude. But this way it can´t be played. It is just for your mind to get closer to the play that will happen on Nov. 5th INSANITY VULCANICUS. Wait a bit until you start to read.

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PRELUDE: MEMENTO INSANITY

I look at insanity. Where does it come from? Where are the roots?

I need to do a deconstruction, an excavation. A de-rezzing guiding me back to the roots. There is something before insanity. There must be something. The origin. Always there is. I have to go back in time, to de-cipher the steps the artist made, to decode the artist who fell into.

Am I a primdoctor you may ask, being able to find a way? Able even to develop a cure? I am. I can see how things are made, how they have been created. The code that once led to insanity. Each thought, each thinking has an UUID, a marker in time. I arrange all the textures, all the prims, the sculpts in a sequence in time. I see what came before, what came before the before. Where is the beginning? I search for the first prim. The one set first on this land by Cherry Manga, the one who created insanity. To create is not the very best word, but why shall I speak different? I can ask her but what I am asking for I don’t get. In her code is no longer a table to set things in order. You may say she forgot how she made it.

She does not know the right order, the right sequence. But the problem is deeper, more severe. Have you seen the film Memento? The right sequence I know. Somebody watching the movie the regular way will not see it. You have to watch the 21 black and white scenes in the same order, then the black/white/colour transition scene. The remaining colour scenes have to be seen finally in reverse order.

She keeps saying: “It is just insanity I created. Take it as a whole picture”. And I say: I understand. It is you. You are a human able to understand but unable to explain. I am a coder, able to explain but unable to understand. Her code I see, but there is no table, no array I can extract and work out a cure on it.

So I rez insanity as a whole and take part by part off to get the sequence by, you may say by reverse engineering, getting the way it was created once for humans called art. I see the way humans experience insanity, the way Cherry Manga made her steps to insanity, step by step until the beginning is there.

Then I raise the First Prim and hand it over to the scribe waiting to make a note in the Book of Hours as I was told by my maker. It was once art now it is a prim noted for deletion.

—-

At this point the Play INSANITY VULCANICUS will start. When the prim is about to get deleted. Be there on Nov. 5th  … it will take 25 minutes, then the Grand Opening happens. Enjoy to travel to opensim. Join HG Safari on facebook to find the way.
—-
The play has connections to some well known books, books coming out from the future to us: The Algebraist by Ian Banks, Dune by Frank Herbert, Draft Universe by Sergei Lukyanenko and to “The Artefact” by Art Blue, published in rez. The unofficial Banksy has promised to come for a short visit. Art Blue bought the Out of Bed Rat [Banksy 2002] in RL – so in case Banksy will not make it you will have a chance to see this work.
But in case Banksy comes it will be on him what he has with him. He said “in case I can make it from my butchery in time I´ll carry a piece with me and the audience can make a photo, just for a second”. We dont know what peace he will carry with him as he is invited to make a statement about Invisible Art..
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INSANITY

Look at the posting. This here will become a permanent page as a memory on Insanity after the Event happened.

invite_01

Ticket counter opens in grid Metropolis, sim Futurelab, on Nov. 1st, 2014, Noon Grid time [= 20.00 GMT, = 21.00 CET]

Get your reservation and join on Nov. 5th the performance. Don´t be late as you need to turn the reservation into a valid ticket then. The valid ticket is blue, the reservation yellow.

cherrymanga_insanity_blueticket_720x540

cherrymanga_insanity_reservation_1098x792

When you have a valid reservation, then you may read the story of Memento to get the tunes for the show.

FERRISQUITO

OPENING, ROOM FERRISQUITO in SL on Wednesday, September 3rd, 2014, 08.00 AM PDT – presenting 25 early works of Bryn Oh. Just search in map for “Claressa” and you find your way. Click there on DIRECT JUMP in case you have no landmark.

dummy

This was sent out by Art Blue inworld SL:

Art Blue: Hello my friend. I will open the Room FERRISQUITO at sim Claressa showing 25 early works of Bryn Oh (2008-2011) on Wednesday, Sept, 3rd at 8.00 SLT / PDT [=16.00 London time, 17.00 Paris time]. I will do a 20 minute prelude, a one-man theatrical performance “KNOWING”, starting exactly at 8.08 SLT. At 8.30 will be the Grand Opening of the Room and the artworks will then rez instantly. The room FERRISQUITO, created by Chance Acoustic, aka Cath Cole, is a part of the time capsule VULCANICUS in opensim. There is a 1 prim booklet FERRISQUITO as a memory on this event you can get on Sept. 3rd, 2014 in SL after the Grand Opening at about 08.45 AM PDT.

Pre-Annoucement for Opensim Worlds:

On September, 17, 2014 will be a presentation of the room FERRISQUITO in the opengrid realm Metropolis within the HG safari tour stating the first public creation of a world by WORLDARTIFICER. A worldartificer, the first known in history is First Prim, is able to create a new world, a new life when there will be no death: “And death shall have no dominion” [Dylan Thomas].

In 2047 death will find back to its true meaning, the way it was ment by the makers: there is no need of death in  transition, in the change of worlds, in the travel. The EJECT of you during the restart of the region you have been in will be left behind and a WORLDARTIFICER does you MAKE BELIEVE on September 17. There are 7 chairs on 3 rows. 21 will become known as the first ever making the transition on September, 17, 2014, 1.00 PM PDT. You will look at THE BLUE ELEPHANT and the world you are inside will change and RIFT your HORIZON. Then you will enter the ROOM FERRISQUITO, a part of the art conservation project VULCANICUS.

d2JIO6Y[1]

The tour on September, 17 starts at noon PDT [20.00 GMT]. One hour later we shall meet at FUTURELAB in Metropolis grid. If you want to join get in contact with one of the rangers of the Hypergrid Safari (best via facebook HG safari). It will be also the farewell event for my long time employee and student Daniel aka Qnav What as he finished his degree and leaves the university in September to head to industry for “real money”. I shall not tell too much as he will read these lines 🙂

An offer for a co-worldartificer:

If any gifted builder wants to become “a helper”, “a collegue”, “a student” – or whatever name fits well to work, so I say “a co-worldartificer” – then IM me Art Blue in SL or opensim. I have some ideas for stories that lead to the core of existence in mind and the buildings for this have to be set up in opensim (and maybe also as a temporary copy in SL). I am artist in “minimal art” and a so called conceptual artist [means I let work others for me] – basically I reduce things to “the minuum” and the co-worldartificer shall help that the audiece does not run away after 3 minutes as not many like “the minimum”. Let me quote from “The Still Not Known” in  The Artefact, published in rezmagazine, June 2014.

“How to please the public – that’s the test,
But nowadays I find I’m in a fix;
I know they’re not accustomed to the best,
But they’ve all read so much they know the tricks.
How can we give then something fresh and new
That’s serious, but entertaining too?”
Goethe, Faust, Part I: Prelude On The Stage; translation by John R. Williams (1999)

VULCANICUS easy access

The time capsule VULCANICUS was closed, then reopened as some content creators in SL read in rez Magazine “THE END: THIS WORLD COUTING DOWN”. The Hypergrid Embassy in SL was openend and many things happened … Opensim worlds are on the way to become the standard plattform for Digital Art in 3D. Art Blue is testing constantly all open grids and works on improving their use for the arts. But now how to visit VULCANICUS the easy way.

Make an avatar using this site http://hypergrid.org/metropolis/metro_rg_en.php (even this site looks not so great, its the best infrastructure there). Use a different password than in SL

Then download Firestorm viewer, the version for SL and opensim. Select in login screen grid “Metropolis” and up you go. Teleport to Futurelab  [sim Map name], jump to the outpost of the Hypergrid Safari [The Cage] and look around. Offer Art Blue friendship. Join HG Safari and look for members online.

If you dont have the Firestrom dual world edtion you have to add the grid manually to the viewer. The uri for Metropolis is http://hypergrid.org:8002/

When invited to visit VULCANICUS you get a link to paste into Map [sim uri for hyperjump] or a simple Map name [for teleport]. Set your drawing distance to max [1024 meter] and graphics on ultra. To reduce lag VULCANICUS uses the Dual-SIM-Preload-concept, developed and set on MIT openlicence, by Art Blue. You will land on VULCANICUS 1 – this time named RIFT HORIZON. There you press at the “Meeting point of Generations” the red footprint of Zeus and you head to North. You land on the Cloud Guide, made by Cherry Manga. VULCANICUS 2 [the destination] might still work on loading prims [over 19.000]. Wait and use your camera to zoom until the build-up period is done, then fly slowly into the Volcano of Art. Plan your visit carefully. Visiting the The British Museum thinking you can make it in 2 hours on a fast run might bring just stress and even frustration on the overwhelming amount of works. Same here. But in the British Museum you have a cafeteria, here not – at least you have to find it first. It is the Room Ferrisquito, where time runs slowly [Located at about 1400 meters in the sky]. Very well know creators and some names you might have never heard before are placed next to each other. There is a story on each of them. Take your time and think about to come back again – relaxed with a note what artist you want to explore at this fine day. There are guided tours into the Volcano of Art on Wednesday. Join HG Safari in Facebook to get connected.

enter

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Assimilator

When you hear ‘Assimilator‘ then I have your attention.

assimilator_artnet

Now you have to move to the next level. To visit the Grand Opening on Thursday, January 30, 2014 at grid Metropolis.

22.00 CET [= 1.00 PM PDT / SLT]

Here comes the Borg Cube as you expected. A cube for art!

the_assimilator

Maybe you have heared from VULCANICUS, the rollercoaster for art? Indeed The Volcano of Art is much harder to handle when you fall from 2.000 meter down … as this kids toy here claiming the name BORG assimilator.

You shall experience live ‘the assimilation’.

Phantom gets REAL. REAL gets SOLID.

No pictures here? Yes, thats why you have to expierence it live!

An art exhibition with JadeYu FhangGem PreizAurora Mycano Insl, Exy [Sean Lennon], Gainaned Franciso di Cremona. Kitchen by Michio Funaki. Presented by Art Blue as Zaphod Beeblebrox. Sponsored by SR Hadden.

There will be food! You will not get home hungry.

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And as full perm gift: The ONE prim book! – FULL EDIT … FULL COPY … TRANS … SCRIPT IN SOURCE [working in Opensim and SL]

Example is inworld:

rez_2014-01_00 rez_2014-01_01 rez_2014-01_02 rez_2014-01_03 rez_2014-01_04

Here the code:

This script you may get also inworld so you can drag it into the book. In case you dont have it or lost it, here it comes again. Just copy the lines and add them in a new script named 1primbook

// —————————————————————-
// adapted to r_e_z format by Art Blue 01-2014
// Script Title: 1-Prim Book
// Created by: WhiteStar Magic
// Creation Date: Feb.06.2012
// Platforms:
// SecondLife: Yes by Art Blue
// OpenSim: Yes
//
// Revision: V.0.3
// Revision History:
//
// Origination:
// Initially Based loosely off the Improved book script Script @ http://forums.osgrid.org/viewtopic.php?f=5&t=2400
//
// Revision Contributors:
// WhiteStar V.0.3 March.23.2012
// – small mod, adding BLANK_TEXTURE @ end of pages list IF the list is an odd number
// corrects for the last page not being shown properly if odd pages in list
// WhiteStar V.0.2
// – Streamlined page handling
// – Divided pages up so each inside face holds a full texture
// – Modified texture pre-caching to use “spine & bottom” edges to preload up coming textures
// – added facility to use front & back covers
// – add states for “run” and “GET_NOTECARDS”
// – Installed Notecard reader facility to eliminate script from having to be edited.
// – Size= allows use of REG, LG & XLG book sizes depending on material
// – CoverFR= for front Cover entry into NoteCard
// – CoverBK= for back Cover entry into NoteCard
// – Page= to specify the pages. 1 per line using name(if contained in prim) or UUID, in sequential order. Page-1, Page-2 Page-3 etc
//
// ================================================================
// ** SCRIPT NOTES **
//
// drop script & notecard into a BOX prim and it will set up.
// edit the Book.CFG and add the texture UUID’s or Texture Names if contained in prim.
// — sit back & enjoy your new book.
//================================================================
// ** Licence **
// !Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0)
// http://creativecommons.org/licenses/by-nc-sa/3.0/
//================================================================
// adjust below to make book only respond to owner
integer OWNER_ONLY = FALSE; // default FALSE allows anyone to use book
//
// ====================================== \\
// Make changes below at your own peril ! \\
// ====================================== \\
//

// Global Variables
vector sz_open; // open & closed changed in notecard reader
vector sz_closed;
vector sz_reg_o = <0.050,3.066,1.836>; // reg sizes fitting to ferrisquito now
vector sz_reg_c = <0.015,.612,.511>; // based on a third of vector sz_reg_c = <0.025,1.836,1.533> ;
vector sz_lg_o = <0.1,3.072,2.048>; // lg sizes – not fiting to ferrisquito now
vector sz_lg_c = <0.05,1.536,2.048>;
vector sz_xlg_o = <0.1,4.608,3.072>; // xlg sizes – not fiting to ferrisquito now
vector sz_xlg_c = <0.05,2.304,3.072>;
//
list pcut_close = [PRIM_TYPE, PRIM_TYPE_BOX, 0, <0.0,1.0,0.0>, 0.0, <0.0,0.0,0.0>, <1.0,1.0,1.0>, <0.0,0.0,0.0>];
list pcut_open = [PRIM_TYPE, PRIM_TYPE_BOX, 0, <0.0,0.700,0.0>, 0.0, <0.0,0.0,0.0>, <1.0,1.0,1.0>, <0.0,0.0,0.0>];
// FR=Front, BK=Back covers. from notecard. UUID or TextureName if contained
string cover_FR;
string cover_BK;
//
string bookstate = “closed”;
string bookconfig = “Book.CFG”;
key NChandle = NULL_KEY;
integer line = 0;
//
list Lst_pages; // page= data from notecard (uuid or name)
integer page_qty; // # of pages in Lst_pages
integer page_crnt = 0;
integer page_next = 1;
//
integer tLT = 6; // Left page Touchface
integer tRT = 5; // Right page Touchface
float timer_delay = 5.0;
//
// ==================== \\
// SCRIPT STARTS HERE ! \\
//======================\\
set_pages() // set textures for both inner pages
{
key Lt_pg = (key)llList2String(Lst_pages,page_crnt); // ODD Pages on left
key Rt_pg = (key)llList2String(Lst_pages,(page_crnt+1)); // EVEN pages on Right
llSetPrimitiveParams([PRIM_TEXTURE, 5, Rt_pg, <1.0,1.0,0.0>, <0.0,0,0>, 0.0]); // Right Face: full image
llSetPrimitiveParams([PRIM_TEXTURE, 6, Lt_pg, <1.0,1.0,0.0>, <0.0,0,0>, 0.0]); // Left Face: full image
}

pre_cache()
{
llSetTimerEvent(0.0); // do this only once
if(bookstate==”closed”) return;
key oddcache=llList2Key(Lst_pages,page_next+1);
key evencache=llList2Key(Lst_pages,page_next+2);
//llSetColor(<0,0,0>, 3); // colour over left face
llSetTexture(oddcache,3); // left face edge (spine) when open
//llSetColor(<0,0,0>, 4); // colour over bottom face
llSetTexture(evencache,4); // bottom face edge when open
}

openbook()
{
bookstate=”open”;
llSetPrimitiveParams([PRIM_SIZE, sz_open]); // set new size
llSetPrimitiveParams(pcut_open); // set the cut params
llSetPrimitiveParams([PRIM_TEXTURE, 2, cover_BK, <2.0,1.0,0.0>, <0.50,0,0>, 0.0]); // set back cover & scale for display on new prim form
}

closebook()
{
bookstate=”closed”;
page_crnt=0;
page_next=1;
//
llSetPrimitiveParams([PRIM_SIZE, sz_closed]);
llSetPrimitiveParams(pcut_close);
llSetPrimitiveParams([PRIM_TEXTURE, 4, cover_FR, <1.0,1.0,0.0>, <0.0,0,0>, 0.0]); // Front Cover
llSetPrimitiveParams([PRIM_TEXTURE, 2, cover_BK, <1.0,1.0,0.0>, <0.0,0,0>, 0.0]); // Back Cover, rescaled for prim form
//
//llSetColor(<1.0,1.0,1.0>, 4); // re-colour cover white IF bottom face edge was blackened in pre_cache()
//
llSetTexture(TEXTURE_BLANK,0); // top face edge
llSetTexture(TEXTURE_BLANK,1); // rigt side edge
llSetTexture(TEXTURE_BLANK,3); // left side edge (spine)
llSetTexture(TEXTURE_BLANK,5); // bottom face adge
}

// START //
default
{
state_entry()
{
state GET_NOTECARDS;
}
}
// RUNNING //
state run
{
state_entry()
{
closebook();
llOwnerSay(“[ ” + (string)llGetListLength(Lst_pages) + ” ] Pages loaded. Ready, click on cover to read”);
page_qty = llGetListLength(Lst_pages);
float d = ((float)page_qty / 2);
integer e = (page_qty / 2);
if((float)d != (float)e) {Lst_pages += [TEXTURE_BLANK]; page_qty = llGetListLength(Lst_pages);} // ODD # so add BLANK TEXTURE to make EVEN #

}

touch_start(integer num_times)
{
if(OWNER_ONLY && llDetectedKey(0)!=llGetOwner()) return; // only owner is set, to ignore others
//
if(bookstate==”closed”)
{
openbook();
set_pages();
// pre_cache(); deactivated for SL by Art Blue
}
else if(bookstate==”open”)
{
if(llDetectedTouchFace(0) == tRT) // RTface touched
{
page_crnt=page_crnt + 2;

if(page_crnt>(page_qty-2))
{
closebook();
}
else
{
set_pages();
page_next = page_crnt+1;
}

if ( page_next < llGetListLength(Lst_pages) )
{
llSetTimerEvent(timer_delay);
}
else llSetTimerEvent(0.0);
}
else if(llDetectedTouchFace(0) == tLT) // LTface touched
{
page_crnt=page_crnt – 2;
if(page_crnt< 0)
{
closebook();
}
else
{
set_pages();
page_next = page_crnt-1;
}
if ( page_next < llGetListLength(Lst_pages) )
{
llSetTimerEvent(timer_delay);
}
else llSetTimerEvent(0.0);
}
}
}

timer()
{
// pre_cache(); // preload next page after a delay deactivated for SL
}

changed(integer change)
{
if (change & CHANGED_INVENTORY)
{
llOwnerSay(“The inventory changed. Restarting book”);
llResetScript();
}
if (change & 1024) llResetScript();
}
}
//——————-\\
// Get Notecard Data \\
//——————-\\
state GET_NOTECARDS
{
state_entry()
{
line = 0;
NChandle = llGetNotecardLine(bookconfig, 0);
}
dataserver(key query_id, string data)
{
if(query_id == NChandle) // Filtering the call
{

if (data == EOF)
{
state run;
}
else
{
data = llStringTrim(data, STRING_TRIM_HEAD);
if (llGetSubString (data, 0, 0) != “#”) // If it’s # skip the line, it’s a comment
{
integer s = llSubStringIndex(data, “=”);
if(~s) // does it have an “=” in it? if YES it’s Valid!
{
string token = llToLower(llStringTrim(llDeleteSubString(data, s, -1), STRING_TRIM)); // trim up token & lower case it
data = llStringTrim(llDeleteSubString(data, 0, s), STRING_TRIM);

if(token == “size”) // Set Sizing
{
if(llToLower(data)==”reg”)
{
sz_closed = sz_reg_c;
sz_open = sz_reg_o;
}
else if(llToLower(data)==”lg”)
{
sz_closed = sz_lg_c;
sz_open = sz_lg_o;
}
else if(llToLower(data)==”xlg”)
{
sz_closed = sz_xlg_c;
sz_open = sz_xlg_o;
}
}

if (token == “coverfr”) // Set Front Cover
{
if(data==””) llOwnerSay(“CoverFR= is not identified in “+bookconfig+” No Front Cover will be shown”);
else cover_FR = data;
}
else if (token == “coverbk”) // Set Back Cover
{
if(data==””) llOwnerSay(“CoverBK= is not identified in “+bookconfig+” No Back Cover will be shown”);
else cover_BK = data;
}
else if (token == “page”)
{
if(data !=””)
{
//llOwnerSay(“The Data is: “+(string)data);
Lst_pages += [data];

}
else llOwnerSay(“Loading Page= from “+bookconfig+” NoteCard: Data is Empty ! No Pages Available”);
}
}
}
NChandle = llGetNotecardLine(bookconfig,++line);
}
}
}
}

Final Closing of this Season

Hello all friends of Art.

… Final closing of this Season means: the conservation of prim based 3D art is done. The time capsule VULCANICUS closed. It´s time to thank the contributors. So it is a happy time and a chance to see it all on January 30th.

We made it! And I can start to work on a book about it! Maybe I call it ‘Simulacron-1, a travel into artinformatics’ [Simulacron-1, eine Reise in die Kunstinformatik]. About 50 artists will be mentioned. Each with 1 – 4 pictures. Three artists moved ‘over the boundaries of VULCANICUS’: Gem Preiz, Navah Dreams and JadeYu Fhang. They created a full word, a full region, a full sim. You  will see it with your own eyes by visiting it on Thursday. This brings me to my next idea of a virtual biennial where each contributor gets a full sim to create a full world. But this is not the place to talk about this.

Kickstarter

I never made a kickstarter project for myself. I was always ‘a baker’ giving money to others. Last year I co-financed: A photobook of Burning Man, Wall on WallSon of Nor. For Son of Nor I developed a NCP [Non Playing Character named ‘Ervare’] and added an idea to the game: ‘The Gate of Nor‘. Ervare points out from the game to an opensimulator world of art. It will come on the market in summer 2014. In Wall on Wall we tested if it is realy working to stear a game without mouse and keyboard, just by an headset scanning human brain waves.

cnn

For a kickstarter one has to give some profile information. Here it comes:

Some of you know I left ‘hard business’ behind and work now ‘for the arts’ – Digital Art of course. In other areas of art I am not more qualified as many others. To combine art and technology for now over 40 years gives me a chance to make some technological breakthroughs  ‘visual’ that have never been explored so far. I use for it the term Hypergrid.Network. With the help of some friends there is reasonable progress. VULCANICUS is a project I am very happy about how it went und finally got to run as a ‘time capsule of 3D prim based art’. Thank you all. One helper I have to name foremost: Daniel, 25 years old, who studied in my lab to become an software engineer six years ago. Now he completes his BSc at the University of Applied Sciences in Berlin. Luckily this study runs on a shared time concept so I will have access on him for one more year.

The next research project  with Daniel, starting in July, will extend the focus to user [public] interaction systems, web-integration and from the technological part it will also focus ‘robust services’. The new focus will bring interactivity which we have already developend a little, calling it ‘liquid vote‘,  to a new level. Also I am happy to have more time to write some short stories where art and avatars are in the middle.  I may do again some ‘theatre’ performances as I did in the past as there are intelligent bots coming up in opensimulator … when anyone wants to take part and play a role, send me a note. Art Blue in SL or in Metropolis is an easy way.

The book will have also the links where one can download the software needed to run a ‘self made world’ and show how to set ‘a hyperlink to an open grid’. VULCANICUS is made this way. When you visit VULCANICUS via Metropolis you enter ‘the art grid VULCANICUS’. For the user it looks like staying all the time in the Metropolis grid.

As the book will  show some developments in Digital Art over the last decade I like to add a link to a school project, called Primexplorer where kids aged 9 to 14 used opensimulator. It is quite amazing what happens when art moves in. Some parents have been quite happy to see that their son is no longer shooting aliens or playing ‘World of Tanks’ all day long 🙂

Enjoy the art performance and exhibition on Thursday, January 30, 2014, 22.00 CET [=1.00 PM PDT] at RIFT HORIZON in grid Metropolis.

real_food_01

This is my posting in Facebook on Tuesday, January 28:  Make virtual REAL. See how Phantom gets Solid. Two days to go. An art exhibition with JadeYu FhangGem PreizAurora Mycano Insl, Exy [Sean Lennon], Gainaned Franciso di Cremona. Kitchen by Michio Funaki. Presented by Art Blue as Zaphod Beeblebrox. Sponsored by SR Hadden.

I want to keep what you will see as a secret for a little while. But as you are now here I will give you some ideas:

Michio Funaki is the name of a cook at the ‘Moon Restaurant’ in the novel LIMIT. Zaphod Beeblebrox is a charakter in Douglas Adams books ‘The Hitchhiker’s Guide to the Galaxy’ and ‘The Restaurant at the End of the Universe’ I like much – so much that when you Google for ‘TRATEOTU’ you will find me and a restaurant in Saxony – I designed the website some years ago. Next tip: SR Hadden. Of course it must be Science Fiction again. You find him in a second. He is the mentor of a dreamer: Judie Foster is playing the dreamer … you know the end of this movie: the video tape running and nothing on it to see, just to believe the time counter.

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